THE GAME
A downloadable Survival
Game Description:
The game centers around a protagonist equipped with a weaponized drone, stranded in a town overrun by aliens. The drone plays a crucial role by refilling its ammo from the fire of bonfires scattered throughout the town, while the player regenerates health by drinking potions. In the first level, the player must find and activate two generators to restore the town's electricity. The environment is shrouded in darkness, with only the limited light provided by the drone to guide the way. The objective is to collect keys from different zones to progress to the next level. Currently, there is only one level available.
Process :
Player Movement
- Initial Setup:
- Added base player movement.
- Adjusted camera settings.
- Set up base input manager.
Enemy Movement
- Initial Setup:
- Implemented basic enemy movement: Idle, Chase, Patrol.
- Set up NavMesh for testing.
Update 1
- Player Features:
- Added player rotation.
- Implemented shooting mechanics.
- Enemy Features:
- Enabled enemy destruction upon being shot.
- Improvements:
- Modified the player movement script for optimization.
Update 2
- Camera Enhancements:
- Added zoom in and out functionality.
- Menus:
- Set up option menu and main menu.
- Updated input manager to accommodate new features.
- Bug Fixes:
- Addressed minor bugs.
Key Collection System
- New Features:
- Implemented key collection mechanic.
- Code Refinement:
- Performed minor code cleanup.
- Updated tags for better organization.
Update 3
- Lighting and Doors:
- Added light toggle functionality.
- Implemented doors with corresponding interactions.
- Modified input controls.
- Enemy Enhancements:
- Added animations for enemy characters.
- Optimized state changes for enemies.
- Improved player controls.
- Integrated enemy models and textures.
- Player Animation:
- Added player model.
- Implemented player animation using a blend tree.
- Synced player movement with animations for smooth transitions.
Update 4
- Drone Weapon System:
- Added drone model as a weapon.
- Created animations for the drone.
- Ammo System:
- Set a maximum bullet limit and added ammo pickups.
- Implemented on-screen text to display ammo count.
- Bug Fixes:
- Addressed minor issues.
- Player Health System:
- Implemented player health and health pickups.
- Added health display on the UI.
- Enemy Health System:
- Enabled enemies to take damage and be destroyed.
Update 5
- Level Design:
- Added level assets and cleaned up the hierarchy.
- Textured the drone model.
- Added visual effects to bullets.
- Added and textured key, health regen, and ammo refill items.
- Created a separate scene, designed a proper game level, turned it into a prefab, and integrated it into the main level.
- Positioning:
- Placed all in-game items.
- Added a game over screen.
- Finalized enemy patrol setups.
- Bug Fixes:
- Finalized the placement of all objects.
- Ensured all functions are operational.
- Resolved lighting issues.
- Fixed main menu functionality.
Status | Prototype |
Author | deepanshu12 |
Genre | Action |
Download
Install instructions
Extract and play.
Recommended resolution - 1920x1080.
Controls and information can be found in the pause menu.
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